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Lumina Studio Changelog

This section records public releases and reviewed development work, including the 2.0 beta period.

Development status

Lumina Studio has moved from closed internal development to open development in the public Lumina-Layers repository. Monthly reports describe completed and merged work; check your installed version for the features available to you.

Latest progress​

October 2026: open source, conversion presets and print projects​

Updated through October 30. Development moved to the public repository and the 2.0.1 source was released. Conversion presets and desktop interface scale were added, source selection and image controls were updated, and print projects and Color Workstation received fixes.

The second half of July and the August and September reports have also been added. For the latest public development, see the Lumina-Layers repository. Check your release notes for the changes included in a particular installation.

2.0 development reports​

MonthMain work
October 2026Open source, 2.0.1 source, conversion presets, interface and print-project updates; through October 30
September 2026Lightweight previews, desktop operation, transparency, wipe towers and batch generation
August 2026Project saving, shared selection, dynamic material layers and backing settings
July 2026Native SVG relief, planar artwork, Workshop, materials and Flash Studio
June 2026Cloud materials/LUTs, device integration, puzzles and material solving
May 2026Batch 3MF, ColorChecker, material recipes and precise matching
April 2026The 2.0 workspace, color tools, vector processing and share cards
March 2026The 2.0 architecture, native 3MF, DNG, LUTs and machine integration

Changes are grouped by their effects on users, including follow-up fixes. The initial review covered 486 merged changes through July 17; that historical number is not the development total to date.

Public 1.x releases​

View the complete 1.0–1.6.4 history →

The 1.x series introduced the unified application, live 3D previews, multicolor LUTs, six- and eight-color calibration, vector modeling, free colors, relief and slicer integration. Later 2.0 progress is recorded above.

Changes to the Wiki​

Use Wiki Updates for new tutorials and documentation revisions. Software progress is recorded in the reports above; a documentation edit is not a software release.

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